# RoadMap

## 2022

### **Q1**

* [x] Website Launch&#x20;
* [x] Listing of Pancakeswap
* [x] Pre-Sale
* [x] Global ads launch

### **Q2**

* [x] Establish sponsor partnerships
* [x] Organize community AMA
* [x] Pursue global stock market listing
* [x] Apply for CG & CMC listing

### **Q3**

* [x] Updating the Website Design
* [x] Burn
* [x] Airdrop
* [x] Stake System
* [x] &#x20;Acquiring MIT, Audit, CertiK Reports
* [x] Establishment of new collaborations

### **Q4**

* [x] Launching advertisements with media channels
* [x] Extending the Staff
* [x] Extending Social Media Advertisements
* [x] &#x20;Activation of the staking system
* [x] &#x20;Starting NFT Marketplace
* [x] Designing Game and In-game Environment and Inventory
* [x] Designing Game Characters

## 2023

### **Q1**&#x20;

* [x] Introductions of Game Characters
* [x] Introductions of Game Arenas
* [x] &#x20;Introductions of GameNFT
* [x] Expanding the BRN Metaverse Ecosystem
* [x] Introduction of BRN Metaverse Box System
* [x] Social Media Ads
* [x] CEX Listing
* [x] AMA Events with the Team
* [x] BRN Metaverse Anniversary Event
* [x] Burn
* [x] Airdrop
* [x] Website Update

### **Q2**

* [x] NFT Minting
* [x] Opening Of The NFT Marketplace
* [x] BRN Metaverse GameNFT Sale
* [x] Media Ads
* [x] Outdoor Advertising
* [x] CEX Listing (T-1)
* [x] Burn
* [x] Game Updates
* [x] Unlocking and Relocking The Liquidity BRN

### **Q3**

* [x] Character Voice Over
* [x] Organizing Beta Launch Special Events (Special Awards)
* [x] Configuring Game Sound Systems
* [x] BRN Metaverse Blockchain Network Preparations
* [x] Expanding the Team
* [x] New Partnerships
* [x] Adding New Playgrounds
* [x] Design of New GameNFTs
* [x] Game Update

### **Q4**

* [x] Launch of New GameNFTs
* [x] Updating Game Inventories&#x20;
* [x] Establishment of BRN Metaverse Blockchain Team
* [x] Determination of Systemic Properties of BRN Metaverse Blockchain
* [x] Identifying and Introducing Battle Pass Monthly Rewards
* [x] Game Collaborations
* [x] Expanding Marketing Studies

## 2024

### **Q1**

* [x] Release of Cinematic Teaser
* [x] Extensive marketing campaigns
* [x] 199 Million Token Burn
* [x] Updating Game Interfaces
* [x] Adding In-Game Elite Inventories
* [x] Anniversary Events and Celebrations
* [x] Final Tests of The game
* [x] Increasing Global Brand Awareness
* [x] Strengthening Our Community Through Collaborations (Twitter Goal: 150,000)

### **Q2**

* [x] Fixing Game Bugs
* [x] Establishing and Announcing New Partnerships
* [x] Identifying In-Game Advertising Spaces
* [x] Updating the Whitepaper
* [x] Publishing Guide Videos for Closed Beta

### **Q3**

* [x] Developing a Web3\&Blockchain-Based Application
* [x] Determining the Main Network of the Game and Conducting Crosschain Transactions
* [x] Airdrop
* [x] BRN Events
* [x] Establishing and Announcing Cryptocurrency Partnerships for In-Game Currency Sales
* [x] Completion of Open Beta
* [x] Updating the Website
* [x] Completion of VIP Closed Beta
* [x] Development of Tap to Earn App (BRNTap)
* [x] Testing and Debugging of Tap to Earn App (BRNTap)
* [x] Release of the BRNTap

### **Q4**

* [x] Achieving a Position in the Top 500 on CMC (CoinMarketCap)
* [x] Listing the Game on AppStore & Playstore (subject to market variations)
* [x] Establishing Global Partnerships for the Game
* [x] Writing Smart Contracts for BRN Arenas
* [x] Writing the Contract for the Inventory Market
* [x] Integrating Code for in-game Currency Sales on the Website and Completing Interfaces

## 2025

### Q1&#x20;

* [x] Developing the smart contract for the ERA Item Marketplace on the website
* [x] Creating a smart contract for purchasing ERA Gems by burning $BRN tokens directly through the website
* [x] Building a smart contract that introduces BRN-based risk mechanics for competitive Arena battles.
* [x] A new exchange listing to enhance $BRN token accessibility and liquidity.
* [x] Releasing a new website for BRN Metaverse.
* [x] Anniversary Events: $BRN turns 3!
* [x] Integration of Pet & Dress icons
* [x] Integration of Eternal Warrior Arena in ERA
* [x] Integration of 2v2 BRN Arena in ERA
* [x] Integration of Rocfire Arena in ERA
* [x] Integration of Special level items into ERA game
* [x] Integration of expandable interfaces for all icons in ERA interface
* [x] Integration of animations for Alchemy, Actiswap NPCs, and Boxes in ERA
* [x] Activating full Turkish language support
* [x] Optimizing ERA for mobile devices
* [x] Creating a comprehensive guide video for the ERA Open Beta
* [x] Announcing the reward calendar for the ERA Open Beta
* [x] Launching the ERA mobile open beta
* [x] Expanding marketing efforts with a focus on the Asian market

### Q2&#x20;

* [x] Implementing new strategies to foster community engagement and expand the BRN Metaverse user base.
* [x] Organizing Airdrop Campaigns
* [x] Publishing Agreements for ERA Open Beta
* [x] Enhancing the game inventory system with improved features and usability
* [x] Implementing updates and optimizations based on feedback from the ERA Mobile Open Beta.
* [x] Completing the development and activation of the pet damage and attack mechanics in ERA.
* [x] Introducing the pet summoning feature in ERA
* [x] Integrating pet debuffs in ERA
* [x] Rolling out targeted marketing campaigns in Europe to grow awareness and adoption of $BRN.
* [x] ERA Item Marketplace – UI & UX Development
* [x] ERA Item Marketplace – API & Smart Contract Integration

### Q3&#x20;

* [x] BRN Events & Airdrop
* [ ] Finalizing launch preparations for ERA by addressing bug fixes and optimizing gameplay.
* [ ] Introducing and integration of Robocrap Arena in ERA
* [ ] Introducing and integration of Gorgon Arena in ERA
* [ ] Introducing and integration Split Arena in ERA
* [ ] Integration of War In Hell Arena in ERA
* [ ] Integration of 5v5 BRN Arena in ERA
* [ ] Integration of Clan Battle Arena in ERA
* [ ] Implementing ability debuffs in ERA
* [ ] Introducing immersive game music in ERA
* [ ] Integrating character voiceovers in ERA
* [ ] Executing targeted marketing campaigns to increase $BRN visibility and adoption in the American market.
* [ ] Aiming to grow the BRN token holder base to 50,000 (Team goal)

### Q4&#x20;

* [ ] Enabling the purchase functionality for ERA Gems
* [ ] Activating Era Pass purchases and connection of purchase redirections
* [ ] Activating the purchase system within the ERA Shop interface
* [ ] Enabling account synchronization for transitions and multi-device accessibility.
* [ ] Adding tutorial screens to guide players through ERA’s features and mechanics.
* [ ] Implementing wallet connection features to integrate blockchain assets and transactions directly in ERA.
* [ ] Integration of Rank system in ERA
* [ ] Expanding gameplay by fully integrating all ERA Arena features
* [ ] Implementing BRN-based risk mechanics
* [ ] reparing ERA for submission and launch on Google Play Store and App Store (May vary. Subject to approval processes)
* [ ] Launching the full version of ERA mobile (May vary)
* [ ] Targeting the Middle East market with strategic marketing campaigns to increase $BRN adoption and community
* [ ] Achieving a $100,000,000 market cap as a key milestone for the team (Team goal)
* [ ] Hosting special New Year-themed events
* [ ] Developing and finalizing innovative game systems to expand the BRN Game Studio
